Software Engineer / VArtist
Paint & Pixel
- Tablet Wacom Intuos Draw (CTL490DW)
- Program Krita
- Preferred Canvas 11in x 17in @ 300dpi
- Pronouns He/They
- Birthday April 13
- Location Philadelphia
- Working Hours 11am-7pm M-F
- Bowling Hours9pm-11pm Tu

erodozer has been my alias for my art since around 2015. I've been casually doing digital painting for over a decade and consider it my primary hobby and therapy.
At my day job, I'm a Software Engineer with experience split across nearly 20 years of hobby, academia, and industry. My skillset is primarily in backend engineering at large scale, software architecture, web frontends, and making video games.
Currently, I'm writing APIs at Disney Streaming
Digital Illustration
Buy PrintsCompositions consisting of a detailed background and focus on one or more characters.
Each painting typically is completed in a single sitting (between 5 and 10hrs).
Often the entire process is streamed live on Twitch.tv





Pixel Models
Pixelize MeFully rigged Live2D Models for use in Vtube Studio.
Each one features basic eye, head, and mouth tracking, with subtle idle animations and physics. Advanced models include toggleable outfit states and easily tintable meshes.

Low-Poly Models
VRM rigged Low Poly Models useable for vtubing and as assets for games.
Features full body rigging, limited emotes, and spring bone physics.


Illustrations
Full pixel art scenes with expressive characters, detailed backgrounds, and all drawn with a consistent palette.




Animations
Frame by frame animated characters and scenes, featured in games and stream assets.
More complex animations with dynamic elements are sequenced, programmed, and rendered using Godot Engine